WaterSim
WaterSim is “realistic” water simulation program in real time. It is based on the work done by James F. O’Brien and Jessica K. Hodgins. It features OpenGL rendering of fluid motion, and in addition you can drop objects in water! The method uses pipes connecting columns of fluid. The implementation in C++ is fairly straightforward, there is plenty of room for optimization. Part of sources are available for download.
Here is a list of active keys:
- Up/Down : Go forward/backward
- Left/Right : Strafe left/right
- PgUp/PgDown : Go up/down
- Left Click+Mouse move : move camera
- F1 : Make on simulation step
- F2 : Real time switch (press again F2 to stop)
- F4 : Movie making mode (makes continuous screenshots)
- F5 : Wireframe
- F6 : Screenshot
- F9 : Show columns switch
License
Freeware
Platforms
Windows
Features
- OpenGL rendering
- Many fuild option
- Pseudo-scripting of objects drop
- Movie making mode
Downloads
watersim
watersim paper (in french)
watersim sources
Release date
2007-05-02